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 Subject :Re:Re:Need help on The Avenger.. 22-11-2012 13:56:03 
Darkstoner
Darkstoner
Joined: 21-11-2012 08:51:27
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Forum : General Game Forum
Topic : Need help on The Avenger

Try the dropbox website, it has free hosting. Like I mentioned, I have a vested interest in seeing this project finished. Thanks for restarting! Darkstoner
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 Subject :Re:Need help on The Avenger.. 21-11-2012 21:46:32 
Foucter
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Topic : Need help on The Avenger

Funny thing you should mention that!  I'm actually in the process of converting what I had into Word docs; the slow procedure of combining the text with the proper picture.  I'm breaking them down into sections because the file gets large with that many pics.

PDF is the next step after that; along with playing Morgan into Ormar.  It's a project I sort of let go for a long time...  looks like I best get with it!

I would like to upload them here, but don't know how to do that.  This place is pretty quiet execpt for the Bots that is.  If you know, or have some contact info for Mithrandir, let me know!  8)

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 Subject :Re:Re:Need help on The Avenger.. 21-11-2012 09:56:28 
Darkstoner
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Forum : General Game Forum
Topic : Need help on The Avenger

@Foucter: I'm one of the oldbies who used to be on the old Darkstone board before the plug was pulled on it. If you're going to continue Morgan's adventures, might I offer a suggestion? Turn the whole thing into a document or PDF format, and upload it either here or some other website. Aside: I've a vested interest in this - I may have gotten stuck somewhere a long time ago and had no idea on how to progress further. :P This is pretty much the only mod where I kept getting stuck at odd moments. Which means it was pretty well designed. :)
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 Subject :Re:Need help on The Avenger.. 17-11-2012 07:33:11 
vivien
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Joined: 16-04-2011 16:02:19
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Topic : Need help on The Avenger

Thanks, that's very helpful!!
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 Subject :Re:Need help on The Avenger.. 16-11-2012 22:58:27 
Foucter
Darkstoner
Joined: 15-06-2011 19:07:29
Posts: 37
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Forum : General Game Forum
Topic : Need help on The Avenger

[vivien 15-11-2012 20:13:42]:

 

Thanks again Foucter!! I'll go and hunt for the urns in a day or two and keep my progress posted and I'll watch out when I enter level 20!
I think I'd post what to look out for now, rather than later, so you know what to be careful of:
Level 20 is the Labyrinth of Solitude.  There are four colored areas connected by waterways; green, red, purple, and... blue?  Since the waterways separate areas of the dungeon, there is a lot of teleporting (by pads) to get around.  The main goal is to find the Master's rooms in each section, which opens up the gates into the next area.
In the Red Master's Room is the Jewel of Jelehon.  The machine for the Jewel uses a size 2 collision, which if triggered, by trying to enter the small room, makes the Jewel unaccessible, and thus ends all plans for Land 4.
Instead, don't go near it, and use the button hidden in the corner opposite the small room's doorway, which deactivates the "barrier", and keeps the collision at 1 so you can retrieve the Jewel.
I had several problems with collision machines, and had thought I had replaced them all.  This is the one machine that got through the remodel.  Actually it was bound to happen; as the builder, I knew I couldn't reach the Jewel before pushing the button, so I never tried.

One more thing to say about Level 20:  The lesson you learn in the Entrance Room to progress is used throughout this level, so keep an eye out!  8)

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 Subject :Re:Need help on The Avenger.. 15-11-2012 20:13:42 
vivien
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Topic : Need help on The Avenger

Thanks again Foucter!! I'll go and hunt for the urns in a day or two and keep my progress posted and I'll watch out when I enter level 20!
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 Subject :Re:Need help on The Avenger.. 14-11-2012 22:33:16 
Foucter
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Topic : Need help on The Avenger







[Wakim 14-11-2012 22:14:49]:

I have enjoyed reading Morgan's adventures and hope that you do finish them.
I have been thinking about how to do that.  The site that I originally posted the Walkthrough is gone, along with my ability to easily update the topic.  Anyone who's read the portion on this site might have noticed that there's a section missing between the end of Level 3 and Level 4.  I had corrected this on the old site, but somehow it didn't make it here.
Currently I don't have a lot of options for picture and text intergrations that work well.  Considering using Word to make "web format" pdf documents, which displays a continuous page; no page breaks.
Maybe Mithrandir has some suggestions?  Or maybe clues as to what format would best work for dispaying them on this site?
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Last Edited On: 14-11-2012 22:36:48 By Foucter for the Reason
 Subject :Re:Re:Need help on The Avenger.. 14-11-2012 22:14:49 
Wakim
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Joined: 14-11-2012 21:11:35
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Topic : Need help on The Avenger

I have enjoyed reading Morgan's adventures and hope that you do finish them.
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 Subject :Re:Need help on The Avenger.. 14-11-2012 19:23:41 
Foucter
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Topic : Need help on The Avenger

Let me know when you reach Level 20. There's a small collision bug that I want you to avoid! 8)
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 Subject :Re:Need help on The Avenger.. 14-11-2012 19:20:50 
Foucter
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Topic : Need help on The Avenger

OK, urns...

One at Trees of Odoni,

One each inside the two crypts opened by the tombstone puzzle,

Two, no three, around the Summoning Forest (Level 17); one near the black portals, and two more around the edges of the large central chamber.

On Level 18, at least one on a Chamber bookshelf, and one at the sealed entrance to the Knight's Crypt.

And one tucked back beside the far right-hand bench as you enter the Paths of the Dead; the book is on the left, and the urn is on the right.

I think that's all nine.  Pretty sure it was nine; the HighKing's crypt which sits opposite the surface entrance to the Paths of the Dead gives the clue about the number, and what to do.

I really need to get back and finish Morgan's adventures!  8)

She's just starting Ormar.

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 Subject :Re:Need help on The Avenger.. 14-11-2012 07:13:21 
vivien
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Joined: 16-04-2011 16:02:19
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Topic : Need help on The Avenger

Do you mean the wizard sanctum on level 10? Yes, I found it and it was quite a treat and I liked reading all those books there and all those unique things and I'll say again that this whole quest is fantastic and I can see how it took you 8 years to build as so much thought and care have gone into it!! It really is enjoyable!! And I suppose I'll bring up the previous dialogues and reread those books as I don't exactly remember what I read but you reminded me of it! Both my sorceress and thief were new characters and they've both gone up quite a bit in experience!

 

Finding all the urns has become a pain though, I don't remember how many I've placed already but, I seem to have 4 missing.  I got the ones from the overland areas; are there more than 1 in level 18 as I'm still working on opening the various doors and have not finished that level yet?  I've found only 1 so far in level 18.

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Last Edited On: 14-11-2012 08:40:47 By vivien for the Reason
 Subject :Re:Need help on The Avenger.. 14-11-2012 00:47:45 
Foucter
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Topic : Need help on The Avenger

Sorry!  You're not missing anything; there is no teleport pad in that location.  The secret is the wall itself.

Yes, do pace yourself.  Ormar is packed full of stuff to do, and it does up the challenge.  On the difficulty level: Ardyl is a 2, Marghor a 4, Ormar an 8, and Serkesh a 6.  All the monsters you face from here on out are custom, designed to give the player a challenge even on Novice, which is the base.

Did you find the Wizard Sanctum?

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 Subject :Re:Need help on The Avenger.. 14-11-2012 00:33:43 
vivien
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Topic : Need help on The Avenger

Hey thanks, I did enter the square room finally but I can't see any teleport pad there, (I hope my game's not messed up or something). The game has become quite a challenge to play since entering Ormar and thanks for that hint about the urns; I'll go search the overland areas as I think I found the ones that were to be found in level 17. 18 and 21 and have placed them in their proper places! I am pacing myself playing this... and even took a few weeks break when it seemed I had been running around level 21 for hours!
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 Subject :Re:Need help on The Avenger.. 13-11-2012 23:33:10 
Foucter
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Topic : Need help on The Avenger

OK.  IIRC, There are urns at overland areas, Trees of Odoni, and the Valley of the Dead. Underground, you'll find them on levels 17, 18, and 21.

Did you find the book in the entry area of Level 21?  It tells the general location of the three major ones; click along the length of the wall to find the invisible entrance to the teleport pad.  The other one the book starts to mention is only an ethereal wall.  You can see the square room on the automap, and you can actually walk right through the wall to get to it.

Level 21 was a challenge to make.  I tried several different things, and finally decided to make every path a dead end; as in, you can only go so far before backtracking to take another path.  The final touch was to give every crypt it's own plaque, which had to be translated.  With each House having their own crypts the same shape, it helps to tell them apart for return trips to place the urns.

If you still can't find the teleport pad you're looking for... I'll have to pull out my maps.

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 Subject :Re:Need help on The Avenger.. 13-11-2012 22:35:48 
vivien
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Joined: 16-04-2011 16:02:19
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Topic : Need help on The Avenger

Thanks in advance but I'm badly stuck in level 21 and can't find the teleporter in the secret passage in 'vathal'...any hints?! And are the urns scattered all over the place or will I find them all in level 21?

(My thief and sorcerer are playing this while my warrior and priestess were playing the seven curses of uma!)

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Last Edited On: 13-11-2012 22:44:31 By vivien for the Reason
 Subject :Re:Re:I wish there were hints and tips for the seven curses of uma!.. 12-11-2012 20:32:21 
Foucter
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Joined: 15-06-2011 19:07:29
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Forum : Quest Editing Forum
Topic : I wish there were hints and tips for the seven curses of uma!







[vivien 10-11-2012 22:46:17]:

I only have one more crystal left to get in this quest! That's why i went to all that trouble!!  Oh well, I remember now why I usually play with a rogue; her defusion is a good cheat!!

Yeah.  I always play a Thief too.  Plus, in case you didn't know, you can use that "skill" to use health and mana pools that are visble but unreachable; besides opening chests, throwing switches, etc.
Sounds like a facing issue; builder didn't have the front turned the right direction, or used the FLAG that allows access from all sides.  Glad you found a workaround!
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Last Edited On: 12-11-2012 20:33:56 By Foucter for the Reason
 Subject :Re:I wish there were hints and tips for the seven curses of uma!.. 10-11-2012 22:46:17 
vivien
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Posts: 34
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Forum : Quest Editing Forum
Topic : I wish there were hints and tips for the seven curses of uma!

I only have one more crystal left to get in this quest! That's why i went to all that trouble!!  Oh well, I remember now why I usually play with a rogue; her defusion is a good cheat!!

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Last Edited On: 10-11-2012 22:48:06 By vivien for the Reason
 Subject :Re:I wish there were hints and tips for the seven curses of uma!.. 10-11-2012 22:43:40 
vivien
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Joined: 16-04-2011 16:02:19
Posts: 34
Location
Forum : Quest Editing Forum
Topic : I wish there were hints and tips for the seven curses of uma!

I actually discovered the problem. I started a new game with a rogue(she had 25+ levels)and ran her to level 17! I then had her use her 'defusion' and clicked on level 18 which made her enter it, then I brought her back up (had her kill the troublesome wolf) and went and checked out the "tree placeable" and discovered why we can't fell it. It's facing backwards!! and can only be felled when hit from the island! Only the person who has the source code to this quest can fix this problem by having that tree face the right way! Or we play with a rogue and cheat! And no, teleporting onto the island isn't working, I must have tried that a dozen times!!
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 Subject :Re:I wish there were hints and tips for the seven curses of uma!.. 10-11-2012 11:33:49 
vivien
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Joined: 16-04-2011 16:02:19
Posts: 34
Location
Forum : Quest Editing Forum
Topic : I wish there were hints and tips for the seven curses of uma!

I've tried daggers too and I can't try arrows as I need to be holding a torch in my left hand but I'll try the axes as well!
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 Subject :Re:I wish there were hints and tips for the seven curses of uma!.. 08-11-2012 20:49:15 
Foucter
Darkstoner
Joined: 15-06-2011 19:07:29
Posts: 37
Location
Forum : Quest Editing Forum
Topic : I wish there were hints and tips for the seven curses of uma!

I have not played that one, but I did read that camera view was important, so maybe spinning the camera around to see if there's something you're not seeing from your current angle.

You mention hitting the tree with magic; maybe an arrow?  Throwing axe or dagger?  Pilgrim was pretty devious with his machines, as I recall.  But there must a clue somewhere.

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